![]() ![]() ![]() #POKEMON TRAINERS TOOLKIT CONTENTS SERIES# For comparison, content from the Let's Go games isn't in Essentials either.Īffection mechanics (Pokémon shrugging off status problems if they really like you, and so on) are in. The Town Map now appears in the pause menu if you have it but don't have a Pokégear (and if you can use Fly, you can do so directly from the Town Map). The Day Care can be turned into the Nursery, complete with sharing of egg moves. There are brand new types of evolutions, one that triggers after every battle regardless and one you can trigger on demand. The Pokédex entry for a new species can now show after evolution, hatching, trading and obtaining. You can now be asked what to do with a newly caught Pokémon if your party is full (and you can turn off that prompt via the Options screen). You can now use multiples of certain items at once, such as Rare Candies. There are now also PBS files provided that contain Gen 6 data. The map renderer is how the overworld appears on your screen. The old one was laggy and wasn't designed to work well with connected maps. So now there's a new renderer that fixes all this. It even re-adds the ability to change tiles on the fly, so walking through sooty grass will now make the soot disappear (you could also add a way to use Cut on tall grass to get rid of it if you wanted).Īutotiles are useful things, but a map could only have up to seven of them. Not any more! You can now use the top part of the main tileset graphic to add as many extra autotiles as you want. ![]() Autotiles can now animate at their own rates. A new autotile format has also been added, which is the same as the usual large autotile format but with four extra tiles for concave corners (instead of needing the top right tile to contain all four corners at once).ĭependent events (now called followers) have always been glitchy. Try to walk from one map to a connected map and they start teleporting. Walk over a bridge and they teleport even more. I don't know what happens, but it probably involves teleporting. I fixed all that.įollower code has been rewritten to work much better, thank you, now supporting connected maps and bridges and all kinds of things like a pro. #POKEMON TRAINERS TOOLKIT CONTENTS SERIES#.#POKEMON TRAINERS TOOLKIT CONTENTS PLUS#.#POKEMON TRAINERS TOOLKIT CONTENTS CODE#.#POKEMON TRAINERS TOOLKIT CONTENTS FULL#. ![]()
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